Brody Condon (1974, Mexico) is a multidisciplinary artist who explores the identity and psychology of the individual using fantasy as a form of alteration, through installation, performance, group role-playing, and virtual reality. The aesthetics of his works are taken in part from the visual culture of video games, but they are located halfway between a fantastic fiction and reality, an in-between state that mixes both worlds until it is impossible to differentiate between the two, which generates a dissociative phenomena of identity within the viewer.
Condon is a Berlin-based artist who often works in collaboration with researchers, other artists, craftspeople, and public, who voluntarily have an interest in participating in his works. Many of his group pieces focus on the aftermath of human trauma, which he explores through role-playing mechanisms and performance.
His works have been presented at the Athens Biennial (2018), Berlin Biennial (2016), Stroom den Haag of Netherlands (2016), CCA Glasgow (2015), Momentum: Nordic Biennial (2015), Edinburgh Arts Festival (2015), MoMA/PS1, New York (2010), The Hammer Museum, Los Angeles (2010), New Museum of Contemporary Art, New York (2009), Pace Wildenstein Gallery, New York (2005), Whitney Biennial (2004), among others. His works are part of the collections of the Stedelijk Museum in Amsterdam, the Los Angeles County Museum of Art, the Albright-Knox Buffalo Art Gallery, and the Kadist Foundation in San Francisco.
Judgement (After Memling), 2008
Self-playing video game